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Wow demon hunter ui
Wow demon hunter ui





In that case, Agonizing Flames is the go-to talent. In summary, Abyssal Strike will be taken in the majority of situations, unless Mythic+ survival is needed. Now the lighting is both bright and color accurate.Vengeance is not normally constrained by Fury, which makes this ability not very enticing. The art team solved this problem by applying a completely neutral light around your character when you activate the barbershop chair. This also made the perception of colors inaccurate in some cases. Some barbershops used to be inconveniently dark because the lighting was based on the environment around it. With the redesign, it made a lot of sense for us to use it in both places. You might remember that the barbershop used to have a completely different UI from the Character Creation screen. And that’s how we ended up with the final three. Most races don’t have many body and tattoo options, so I combined those two categories as well. So I moved them into the first category with the face options. I felt it was clunky for hair options to be in the second category, since changing your hairstyle is typically one of the first things you do.

wow demon hunter ui

I originally planned for five categories, but that changed after I tested it in-game. The character art team was also in the process of adding lots of new customization options for Shadowlands, so the timing for the UI update was perfect.įor reference, this is what the old Character Creation screen looked like:

wow demon hunter ui

Character Creation is the first screen a new player interacts with, so we wanted to modernize it to make a good first impression. This was part of the New Player Experience initiative, which included Exile’s Reach, the new player starting zone. Revamping old UIs is by far my favorite type of project, so I was incredibly excited to redesign the Character Creation screen. I previously worked on the Transmogrification System and Auction House redesigns. With all the great new customization options that have been introduced recently, we thought this was a great time to pull back the curtain and show off a bit more of the behind-the-scenes design choices we’ve made to the user interface (UI). I’m here to share some insights into the Character Creation redesign that launched with Shadowlands. Greetings, denizens of Azeroth! My name is Jeff Liu, and I’m a Senior UI Designer on the World of Warcraft User Interface Team. Go behind-the-scenes with Senior UI Designer Jeff Liu to learn more about the thought processes behind it. The release of Shadowlands provided a new opportunity to streamline and redesign the character creation process.







Wow demon hunter ui